Designing and Implementing a Modern 2D Game/A Retrospective and Renewal of the Techniques Used in 2D Game Development
Designing and Implementing a Modern 2D Game/A Retrospective and Renewal of the Techniques Used in 2D Game Development
- 2016
Unit Interface, Tiled Interface, In Game User Interface, Paused Game Menu, Main Menu, Level Selection Screen, About Screen, Health Items, Ice Tray and Power Up, Player Shooting, Animation Clip (Using Position), Animation States, Animation Clip (Using Spritesheet).
Unit Interface, Tiled Interface, In Game User Interface, Paused Game Menu, Main Menu, Level Selection Screen, About Screen, Health Items, Ice Tray and Power Up, Player Shooting, Animation Clip (Using Position), Animation States, Animation Clip (Using Spritesheet).