Computer Graphics with Java / Glassroots Series - 1st - Palgrave Macmillan, 2001 - 336

A comprehensive introduction to the graphical capabilities of the core Java language (which now includes Java 2D) and its add-on, Java 3D. Preface, Two-Dimensional Graphics, Two-Dimensional Transformations, The Java 2D Packages, Three-Dimensional Graphics: Projections and Transformations, Java 3D-The Basics, Creating Geometry in Java 3D, Surface Rendering and Lighting, Interaction and Animation, Index.

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