What is Interactive Graphics, Basic Interactive Graphics Programming, Graphics Hardware, Implementation of a Simple Graphics Package, Interaction Devices and Techniques, The design of User and Computer Graphic Conversations, Geometrical Transformations, Viewing in Three Dimensions, Modeling and Object Hierarchy, Advanced Display Algorithms, Raster Algorithms and Software, Dispaly Architecture, Representation of 3D Shapes, The Quest for Visual Realism, Algorithms for Removing Hidden Edges and surfaces, Shading Models, Intensity and Color, Bibliography, Index.