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035 _a16875
020 _a201144689
040 _aGR-AtMCL
_bgre
_dGR-AtMCL
_eAACR2
245 1 _aFundamentals of Interactive Computer Graphics
250 _a1st
260 _bΕκδόσεις Βασ. Ρηγόπουλου,
_c1982
300 _a670
520 _aWhat is Interactive Graphics, Basic Interactive Graphics Programming, Graphics Hardware, Implementation of a Simple Graphics Package, Interaction Devices and Techniques, The design of User and Computer Graphic Conversations, Geometrical Transformations, Viewing in Three Dimensions, Modeling and Object Hierarchy, Advanced Display Algorithms, Raster Algorithms and Software, Dispaly Architecture, Representation of 3D Shapes, The Quest for Visual Realism, Algorithms for Removing Hidden Edges and surfaces, Shading Models, Intensity and Color, Bibliography, Index.
700 1 _aDam Andries Van
_92963
700 1 _aFoley James D
_92964
942 _cBK
999 _c2327
_d2327