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035 _a19856
020 _a201848406
040 _aGR-AtMCL
_bgre
_dGR-AtMCL
_eAACR2
245 1 _aComputer Graphics / Principles and Practice: Second Edition in C
250 _a2nd
260 _bAmerican Psychiatric Association,
_c1996
300 _a1178
520 _aIn this book the authors explore multiple perspectives on computer graphics: the user's, the application programmer's, the package implementor's, and the hardware designer's. Introduction, Programming in the Simple Raster Graphics Package (SRGP), Basic Raster Graphics Algorithms for Drawing 2D Primitives, Graphics Hardware, Geometrical Transformations, Viewing in 3D, Object Hierarchy and Simple Phigs (SPHIGS), Input Devices and Interaction Techniques and Interaction Tasks, Dialogue Design, User Interface Software, Solid Modeling, Achromatic and Colored Light, The Quest for Visual Realism, Illumination and Shading, Image Manipulation and Storage, Advanced Raster Graphics Architecture, Advanced Modelling Techniques, Animation, Mathematics for Computer Graphics, Bibliography, Index.
700 1 _aDam Andries Van
_92963
700 1 _aFeiner Steven K
_96019
700 1 _aFoley James D
_92964
700 1 _aHughes John
_91559
942 _cBK
999 _c5102
_d5102