Designing and Implementing a Modern 2D Game/A Retrospective and Renewal of the Techniques Used in 2D Game Development
Material type:
TextPublication details: 2016Summary: Unit Interface, Tiled Interface, In Game User Interface, Paused Game Menu, Main Menu, Level Selection Screen, About Screen, Health Items, Ice Tray and Power Up, Player Shooting, Animation Clip (Using Position), Animation States, Animation Clip (Using Spritesheet).
| Item type | Current library | Call number | Copy number | Status | Barcode | |
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Διπλωματική εργασία
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MC Athens Campus Library | COMP 2016 (29) (Browse shelf(Opens below)) | 1 | Available | 9780000084958 |
Unit Interface, Tiled Interface, In Game User Interface, Paused Game Menu, Main Menu, Level Selection Screen, About Screen, Health Items, Ice Tray and Power Up, Player Shooting, Animation Clip (Using Position), Animation States, Animation Clip (Using Spritesheet).
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